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 DCS: World

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Silver_Dragon
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MensajeTema: Re: DCS: World    Dom 8 Jun 2014 - 15:51

Para los que useis Steam, importante noticia, Valve no se hace responsable a partir de ahora de los numeros de serie comprados del exterior:
http://forums.eagle.ru/showthread.php?p=2085202#post2085202
Citación :
7 June 2014

Dear all,

We learned from Valve/Steam that they will be unable to continue merging DCS keys purchased outside of the Steam Store. As such and as of today, please note that any keys purchased outside of the Steam Store can no longer be used to activate DCS products on Steam.

We will be working with Steam to merge all keys purchased prior to today. We can make no promises as to when or if this will happen though… that is out of our hands.

Please note though that keys purchased on the Steam store will work on DCS World downloaded from the DCS Store.

Thanks
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MensajeTema: Re: DCS: World    Lun 9 Jun 2014 - 5:51

Qué tales hijos de la CerdaSajina! Eso significa que tendré que empezar a bajar nuevamente el DCS y módulos desde el site de Eagle Dynamics... y pasar mis licencias hacia allá también :S
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MensajeTema: Re: DCS: World    Sáb 21 Jun 2014 - 23:27

Nuevas imagenes de efectos del terreno de EDGE y la IA del Mig-15Bis

http://forums.eagle.ru/showpost.php?p=2097158&postcount=9
Citación :
A couple of early work in progress shots of new grass, the AI MiG-15bis and depth of field OPTION.

Again, these are WIP!




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MensajeTema: Re: DCS: World    Lun 14 Jul 2014 - 19:15

Actualización en el sistema de beneficios de compra (Maximo 30% precio descuento al producto comprado). Ahora tienen una duración de un año desde la ultima compra realizada y ve benefician las ordenes anteriores a 20 de febrero de 2014.
http://forums.eagle.ru/showpost.php?p=2117306&postcount=2
Citación :
Today we made several changes to the bonus system that we hope you will all appreciate:

http://www.digitalcombatsimulator.com/en/faq/bonus_rules/

The customer has the opportunity to receive a bonus for existing orders (paid before February 20th, 2014) pertaining to products participating in the bonus program, with the same rules applied (p.2-3) as under the new order. Customers must use these bonuses prior to January 1st, 2015. Visit: Personal section / My account to register the orders.

A product can be paid by use of bonuses no more than 30% (thirty percent) of the full product price. We retain the right to change this percentage at any time and at our discretion.

The following rules are applied to bonuses accrued for purchases made after February 20th, 2014: 100% of the bonus will be cancelled without return and/or recovery in case the customer does not make a purchase within one year from the date of the last purchase from the DCS e-shop.
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MensajeTema: Re: DCS: World    Vie 25 Jul 2014 - 9:53

DCS World 1.2.9 Preliminary Change Log
http://forums.eagle.ru/showpost.php?p=2126790&postcount=1
Citación :
Please note that version 1.2.9 was created simply to launch DCS: F-86F Sabre and DCS: Fw 190 D-9 Dora. We also hope to see some new third party projects released in 1.2.9. As such, this version is NOT intended as bug fixing version... that will be for DCS World 2.0.0.

Items:

• DCS: F-86F Sabre release
• New MiG-15bis AI aircraft
• Oculus DK2 support
• Fixed label visibility for external view saved being carried over from previous multiplayer sessions
• Logitech G940 joystick trimming repaired
• Added additional radio frequencies to each airfield to support F-86F and Fw 190 D-9 radios
• Corrected rear gun aiming for the Tu-22M3
• Corrected A-10A HUD jittering when firing the gun
• Corrected mission 8 of the Ka-50 Deployment Campaign
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MensajeTema: Re: DCS: World    Lun 28 Nov 2016 - 4:12

Pido disculpas por no manteneros informados, no me acordaba de este foro...

DCS World Actualización no oficial semanal, 27 Noviembre (en español)
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MensajeTema: Re: DCS: World    Miér 30 Nov 2016 - 3:12

no hay problema,siempre estamos tras lo ultimo de dcs ,por diferentes medios
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MensajeTema: Re: DCS: World    Vie 2 Dic 2016 - 17:11

Actualización semanal del 2 de Diciembre.
DCS: World 1.5.5 Beta 1, Release del Mi-8MTv2 y ofertas de promoción, Belsimtek F-5E en Steam y politica de sitios de compra de claves validas de DCS: World.
https://forums.eagle.ru/showpost.php?p=2970907&postcount=60

Changelog 1.5.5 Update 1
https://forums.eagle.ru/showpost.php?p=2970928&postcount=39
Citación :
DCS 1.5.5.59744 Update 1

DCS Mi-8MTV2 goes to official release status

DCS World
PAI: AI refueling check collision optimisation, multi-hose tanker flow fix, AI-client position fix
PAI : Kutaisi. Collision on taxiing fixed
The void onboard numbers in the custom skins has been fixed
Manpad units will produce script SHOT event
VR crash for SFM planes fixed
The smoke trail effects (leaks, smoke-generators, missile trails) corrected
Missile trail will not suddenly disappears on some distance
Mission generator. The error when China Su-27 is selected has been fixed
The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building
Merkava 4. Machineguns' ammunition amount corrected
Fix of the script error when aerobatic task selected in triggered actions panel
MiG-29. The weapons will not hang in air when corresponding wing with pylons is lost
DoF is off for VR devices
Su-27: Engine RPM in the engine stalls condition corrected
Camera will attached to pilot after ejection in any case
MP. The free camera of dead pilot will not be able to move to anywhere if the free camera is prohibited on the server

DCS Hawk by VEAO
AHRS failure on re-spawn fixed.
HYD2 pressure loss on re-spawn fixed.
Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
Liveries: “Finland HW-329 Green Brown” added to country Finland
Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
Swiss textures being black in F1 and F2 view fixed.

DCS M-2000C by RAZBAM
Fixed radio indicator showing "---.--" when radio powered off
Updated mil-power engine performance
Updated airfoil tables for more correct sustained turn rate
Updated damage configuration
Added DDM Equipment
Added Caucasus Campaign (1.5.5 only)
Added Caucasus Training Missions (1.5.5 only)
Added CMD Program Edit
Added BLG-66 Belouga cluster bomb
Removed MK-20 Rockeye cluster bomb

DCS Fw 190 D-9
Pilot model in cockpit is able to be disabled
Decreasing of fuel quantity via rearm/refuel dialog will not affect MW50 tank
Inverted keyboard commands for reticle brightness control

DCS A-10C
Second AIM-9 missile will have a seeker indication on HUD
Simplified Radio is restored

DCS Mi-8MTV2
Sling-load gameplay upgraded: new loads were added ( 8 so far, more to come with updates) with their dynamics tuned, sling damage upon contact with helicopter implemented, crew chief sling-load operation voice commands added.
Released model of rope damage with helicopter
Released model of cargos damage with world objects
AI door and rear gunners added ( Door gunned with “KORD” 12.7 mm machine gun and rear gunner with PKT machine gun 7.62 mm), with ability to play as door gunner. Different predefined settings for combined TrackIR and mouse interactions for view and machine gun controls were added.
if in addition to existing input devices (keyboard, mouse, joysticks) there is a head tracking device (TrackIR), views and gun can be controlled in three different ways without the need for self settings by user
Reworked helicopter dynamic according to taken damage or systems failures (tail rotor fails dynamic, tail breakaway, tail rotor transmission fin damage);
Destructive overload was fine-tuned (gear break possibility, tail rotor breakaway), gear friction, damage system from projectiles hits tuned, crew cabin armor implemented;
Armor function for crew was adjusted
Cockpit sound was tuned and fixed according to real Mi-8 pilots feedback;
Gun Camera added.
Special options for module were changed, including addition of joystick without springs and FFB option.
Random shift of vertical view due to airframe shake was fixed
Pilot’s guide was reworked, every procedure illustrated, systems descriptions added (including frequently asked questions on forums), typos and inaccuracies fixed (guide volume increased by 100%).

DCS Ka-50
ABRIS Search function will work
Restored chaff sound that was absent in some conditions

DCS L-39
Taxi and landing lights initialization at night hot start added

DCS Bf 109 K-4
Auto start sequence will not depend by radio start-up request if it was sent before

Campaigns
A-10C Piercing Fury Campaign. AI Chinook will land
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MensajeTema: Re: DCS: World    Lun 5 Dic 2016 - 18:17

Actualización semanal DCS: World 04 de Diciembre (en español)
https://youtu.be/VTBmQmNwLfY
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MensajeTema: Re: DCS: World    Miér 7 Dic 2016 - 16:55

Gracias Por la info Silver_Dragon

__________________


"SI VIS PACEM PARA BELLUM" (Latín)
"Si quieres la paz, prepárate para la guerra".

Vegecio.
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MensajeTema: Re: DCS: World    Vie 9 Dic 2016 - 15:43

DCS: World 1.5.5 Update 2 Changelog

https://forums.eagle.ru/showpost.php?p=2978577&postcount=40
Citación :
DCS 1.5.5.59992 Update 2

Added support of the new “The Border” campaign for Mi-8MTV2 pilot by Armen.

DCS World
Ingame unit labels. Added possibility to adjust the color blending and opacity depending by distance. See \\Config\View\Labels.lua script.
Ingame unit labels. Labels will scale in VR.
Added Su-27 and MiG-29 to Kazakhstan and Belarus.
Belarus will use metric system by default.
MP. Fixed the chat switching by key-commands.
Mouse cursor will not disappear after multiplayer chat switching.
Mouse cursor will not be moved outside of DCS window when game window resolution less then desktop resolution.
Radio menu won’t be clickable while track replays.
Slingload cargo's net phantom drops through buildings rooftop fixed

DCS Bf 109 K-4
Wheel brake axis will use full volume of slider, not one half.

DCS Mi-8MTV2
Fix: KORD vertical aiming
Fix: Tail boom damage at the beginning of the mission if setting in ME cold start w/o armor, hardpoint, fuel
Fix: Fast mission generator makes missions without weapons
Fix: Mission Editor, payloads preview: Mi-8 appears without half-doors
Tune: rotor cockpit sounds
Tune: Main rotor transmission fire occurrence process
Flight Manuals (RU/EN): Fix errors, added new bookmarks (on left panel)
Training missions: callsign changed to “Player”
Mi-8 and UH-1H campaigns: missions start in darkness fixed

DCS FC3
Su-27. Rudder will works correctly at low and high speeds.

DCS L-39
Bingo fuel indicator will not continuously blinks after negative Gs.

DCS C-101 by AvioDev
New items not present in latest 2.0.4 version:
New realistic smoke system implemented.
IFR flight training hood implemented.
Added Controls Indicator Window.
Added working ADI in external view.
Fixed gear lever light.
Fixed warning sounds.
Items already present in latest 2.0.4 version:
Added provisional kneeboard with C-101EB checklist.
Finished rear cockpit fuel and engine panels.
Coded landing lights switches for rear cockpit.
Coded rear cockpit pitot heat korry button.
Fixed korry covers (now you need to open the cover to be able to click the korry).
Fixed batteries 50ºC temperature korry indication for rear cockpit.
TACAN X/Y channel have got click sound.
Rear cockpit emergency canopy lever coded.
Pitot heat and engine anti-ice systems will reset their state when power is lost.
TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.
Fixed animation for TACAN X/Y channel knob and indication.

DCS F-5E
Changed antenna elevation cursor position to relative to ARL.
Adjusted video knob influence on indication.
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MensajeTema: Re: DCS: World    Lun 12 Dic 2016 - 2:11

Informe semanal del 5 al 11 de diciembre de DCS: World
https://youtu.be/94YMD1VnfPU
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MensajeTema: Re: DCS: World    Mar 13 Dic 2016 - 4:28

Espectacular, gracias por compartir. Very Happy
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MensajeTema: Re: DCS: World    Vie 23 Dic 2016 - 12:52

DCS: World 1.5.5 Update 4 Disponible

https://forums.eagle.ru/showpost.php?p=2994487&postcount=42
Citación :

DCS 1.5.5.60503 Update 4

DCS World
Mi-8, UH-1 The smoke in the unloading area restored
F10 Radio addCommandForGroup using script will works now
Trigger rule "Part of Group in Zone" for human aircraft restored

DCS C-101 by AvioDev
No smoke while weight-on-wheels signal is sensed.
Fixed smoke system reinit on weapon rearm.
Added quantity accounting to the Smoke System. Unlimited smoke capacity is set when the 'Unlimited weapons' option is active.
Smoke system messages to user were added when 'Easy avionics' option is active.
Fixed some labels and indicating arrows of consoles and instruments lights panels.
Fixed consoles textures.
Fixed magnetic compass light switch.
Added IFR hood keyboard/joystick command.
Added functionality for the rear cockpit 'console lights' and 'instrument and storm lights' circuit breakers.
N1, N2 and ITT digital displays brightness is controlled by 'Instruments' knob now.
N1, N2, ITT and HSI bearing/range and VHF frequency digital displays now have minimum brigthness of 0.5 instead of 0.
UHF frequency display FREQ/TEST switch have got 3 positions with TEST position spring loaded. Middle position works like previous FREQ position, and FREQ position always displays frequency disregarding UHF frequency mode knob position.
Fixed ADI, it now shows the 20º of bank mark that was missing.

DCS M-2000C
Kneeboard: Radio preset page.
Added independent animation for left/right main wheel.
Fixed relaxed stability issue.
Cockpit model update to fix small bleeding bug.
Added Campaign missions documentation folder in Docs.
Added broken pieces models for left and right wings.

DCS L-39
Fixed Pitot heating

DCS Spitfire IX
Rearm fixed
Gunsight smoked glass corrected
Stick animation corrected
Changed rate of rewards from 40 to 20 points

DCS UH-1H
VOR and ILS localizer bar fixed

DCS F-5E
Lights will not enabled at the cold aircraft start

Bf 109 K-4
Artificial horizon and compass fixed
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MensajeTema: Re: DCS: World    Miér 28 Dic 2016 - 13:44

DCS: World 1.5.5 Update 5 disponible

https://forums.eagle.ru/showpost.php?p=2999313&postcount=43
Citación :
Short update. Last in this year.

DCS 1.5.5.60565 Update 5
Triggers. Group is dead rule will working for air units
The Piercing Fury Campaign. AI wingmen will starting up on mission 6.
Fixed bug that caused issue with Su-33 take off from ship if F-5 present in mission.
The smoke trail density for some missiles increased.
The Ka-50 Republic campaign. Corrected rules of success in the mission 8.
Su-27 The Ultimate argument campaign. The tasks of AI Su-25 flight in the mission 3 tuned.

Happy New Year to all!
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MensajeTema: Re: DCS: World    Dom 1 Ene 2017 - 22:22

[ltr]DCS World Actualización semanal 01 Enero 2017 (en español)[/ltr]
[ltr]https://youtu.be/FoUHOYBQxNw[/ltr]
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MensajeTema: Re: DCS: World    Lun 16 Ene 2017 - 1:40

DCS World Actualización semanal 15 Enero 2017 (en español)
https://youtu.be/IvvR0ZhNKsA
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MensajeTema: Re: DCS: World    Lun 23 Ene 2017 - 1:11

DCS World Actualización semanal 22 Enero 2017 (en español)
https://youtu.be/qI6UyHv5SZs
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MensajeTema: Re: DCS: World    Vie 27 Ene 2017 - 14:43

DCS: World 1.5.6 en beta. Nuevo modelo 3D externo para el Mig-29S

https://forums.eagle.ru/showpost.php?p=3028651&postcount=44
Citación :

Today we release a new crucial update - DCS 1.5.6 to open beta.
This update introduces new aircraft DCS AJS-37 Viggen by Leatherneck Simulations also a number of fixes and additions.

Note:
today we release DCS 1.5.6 into Open Beta only. The public version of DCS 1.5 will get this update with one week if there will not any showstopper bugs.

Below the list of fixes and additions.

DCS World
Su-25T. Quick Start, Single and Training missions were converted into the multilanguage format.
Su-25T. Added Russian localization for Training missions.
TF-51D. Added Training missions.
Added cargo name in status bar.
Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.
Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.
FARP and cargo objects will be able to selecting and then viewed via the F10 map.
Ground units life in the trigger condition will correspond to lifebar indication.
Marker smoke of cargo unload zone will work at 2 km distance and closer.
Multiplayer. Server port can be reassigned in Multiplayer GUI.
VR. Tool tip box size corrected.
VR: Training mission helper cursor and highlight box will be visible.
Mission generator. Fixed error that appears with generating mission for some aircraft.
Fixed GUI error when using 'Nav. targets points' in ME.
Fixed GUI error when tried to change object type for object that already used in advanced task
Su-25T. Corrected payload with one jammer pod. Added second jammer pod.
Custom cockpit liveries now can be placed in C:\Users\\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").
Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.
GBU-12 aiming corrected
Mouse cursor will disappear when idle
Mission generator. Mission generator will create radio presets section in mission file.
Placement of F-14s on a carrier deck corrected.
Training missions. Local player callsign will be correct
MQ-9 Reaper. Camo liveries corrected
Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.
Chinese speech support added
TOW Bradley M2 launch interval decreased to 2 sec
SAM Avenger too small launch interval in some cases corrected
SAM Stinger (Igla) launch event now appears in briefing
Ground unit weapons name in briefing corrected
ATGM launch delay when units belong the same group removed
Ground unit now continues deploy process after AI switching OFF and ON
Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.
Updated 3D model of MiG-29S (9-13S).

Ka-50
Medvedev 2 Campaign. Chinese localization added.
Ka-50 cockpit sounds updated.

DCS Spitfire IX
Fixed invalid argument for side door net animation.
Magneto ON/OFF commands reversed.
Corrected typos in free flight instant mission.
Gunsight brightness commands works correct.
Wing guns will not work when corresponding wing goes off.

DCS F-5E
Fuel leakage from damaged fuel tank decreased
AHRS will not work when related CB'S are off
Fuel flow from external tanks corrected
Fixed landing gear alternate release
Roll trimmer motion rate decreased
Fixed frequent CADC failures.
Gear doors are open at cold start.
Added training mission on the use of GBU-12 bombs.
Added the section for use GBU-12 bombs in the Flight Manual

DCS FC3
Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control
Su-27. Corrected F-5E payload in the instant mission Intercept.
Su-27. Emergency brake handle added into cockpit.
Su-33. Refueling probe will not appears inside cockpit.
Su-33. Emergency brake and Emergency hook handles added into cockpit.

DCS L-39
Added trimmer synchronization in multiplayer
Engine can be stopped in air when "solo flight" option enabled
Flaps control buttons will return into upper position after flaps moving finished
QS mission Cold Start corrected - added valid home ATC frequency to 19th channel

DCS UH-1H
Damaged pitot system can be repaired.
Player will not be able to interact with cockpit after all crew members are dead.

DCS A-10C
Air refueling sound will not play after disconnecting from tanker
Corrected damage model of engine nacelles.

DCS MiG-21bis
Fixed misaligned Taxi Lights
Fixed various external model (LOD) errors
Corrected R-13M and R-13M1 missile performance
Fixed anti-skid regardless of nose wheel brake
Corrected FM roll inertia
Corrected R-55 & RS-2US performance
Adjusted In-Ground Effect (IGE)

DCS M-2000C
Added dynamic nose and tail numbering
Added slight buffet at very high pitch rates
Added airfoil aerodynamic force shift back with mach
Updates to jammer switch functionality based on community feedback
Updates to reduce control effectiveness at high AOA
Updates to AP control tuning (some regimes still WIP)
Updates to various AP logic (some features still WIP)
Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)
Updates to afterburner performance for acceleration timing (reduced from previous)
Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)
Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)
Updates to low speed AOA recovery control law for better response
Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)
Updates to hydraulic system damage model
Fixed AP still in standby when re-engaged when AP was previously turned off while in standby
Fixed AP not allowed to disengage when in standby
Fixed FBW gains on ground behavior
Fixed some typos in tooltips
Fixed a minor blending issue in FBW control laws
Fixed engine inlet mass flow too high at high AOA
Fixed engine efficiency at altitude and at idle (reduced)
Fixed minor issue with drag reduction due to slats (reduction was too high previously)
Fixed bugs in nearly all campaign and training missions
Fixed INS flight plan no longer will reset when rearming or refueling

DCS Combined Arms
BMP-1 and BMD-1 now have common sight for all the turret armaments.
Fixed missile armament “hangup” in mode of “missile guidance”.
Voice message “enemy burn” will not play when destroying infantries.
Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.

DCS C-101 by AvioDev
New 3D external model, textures and liveries.
New 3D cockpit model and part of the textures.
Pilot model updated.
Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.
Fixed main altimeter negative altitudes display.
Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.
Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.
Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).
Fixed rear cockpit TARSYN control panel and FD annunciator panel.
Made clock chronometer seconds hand moving discretely (4 steps per a second).
Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.
Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.
Modified cockpit snap views and default cockpit view.
Fixed smoke control panel layout.
Fixed smoke CB position.
Modified smoke colour.
GPU sound is heard now at external views.
Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.
Added a specific 'buzz' sound, which is heard once batteries are ON.
Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.
Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.
Added sound for UHF knobs.
Changed several cockpit sounds from mono to stereo.
Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.
The canopy safety catch now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.
Canopy animation updated.
Fixed View axis commands for Joystick Inputs.
Fixed magnetic compass light switch.
Selected second cockpit controls can be heard now from the other cockpit.
Fixed ADI display.
Added CN version of C-101 EB Flight Manual.
Added stairs and helmet to cockpit view when aircraft is off and canopy opened.
Other seat pilot's head is now animated in the cockpit.
Wheel chocks and stairs work correctly now in flyable aircraft.
Fixed external lights panel.
Fixed AI external lights logic.
Fixed landing light position.
Fixed cockpit mirror animation.
Pilot's helmet glass in first-person view implemented (‘H’ key by default).
Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.
Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.
Ejection seat model updated.
Deleted fuel flow test button from rear cockpit.
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MensajeTema: Re: DCS: World    Lun 30 Ene 2017 - 3:56

Actualización semanal del 29 de Enero de 2017
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MensajeTema: Re: DCS: World    Vie 3 Feb 2017 - 14:35

Changelog de la 2.0.5 y añadido del Spitfire Mk.IX en el Alpha

https://forums.eagle.ru/showpost.php?p=3037845&postcount=21
Citación :

DCS 2.0.5 changelog

Added support of DCS Spitfire IX.


DCS World
Added cargo name in status bar.
Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.
Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.
FARP and cargo objects will be able to selecting and then viewed via the F10 map.
Ground units life in the trigger condition will correspond to lifebar indication.
Marker smoke of cargo unload zone will work at 2 km distance and closer.
Multiplayer. Server port can be reassigned in Multiplayer GUI.
VR. Tool tip box size corrected.
VR: Training mission helper cursor and highlight box will be visible.
Mission generator. Fixed error that appears with generating mission for some aircraft.
Fixed GUI error when using 'Nav. targets points' in ME.
Fixed GUI error when tried to change object type for object that already used in advanced task
Su-25T. Corrected payload with one jammer pod. Added second jammer pod.
Custom cockpit liveries now can be placed in C:\Users\\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").
Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.
GBU-12 guidance corrected.
Mouse cursor will disappear when idle.
Mission generator. Mission generator will create radio presets section in mission file.
Training missions. Local player callsign will be correct.
MQ-9 Reaper. Camo liveries corrected.
Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.
Chinese speech support added.
TOW Bradley M2 launch interval decreased to 2 sec
SAM Avenger too small launch interval in some cases corrected
SAM Stinger (Igla) launch event now appears in briefing
Ground unit weapons name in briefing corrected
ATGM launch delay when units belong the same group removed
Ground unit now continues deploy process after AI switching OFF and ON
Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.
Updated 3D model of MiG-29S (9-13S).
All waypoints for ground start helicopters are checked for valid terrain.
Aerobatics. AI planes will not turn left after loop maneuver instead flying straight.
Added F-5E-3 skins by winners of F-5E skin contest.
Added updated Kilo class submarine.
AI SAMs will not shooting to dead aircraft
Fixed bug that caused to AI wingmen not starting up in some missions.
MiG-29A/C collision model edited. MIG-29s will not explode on take off or landing

Ka-50
Ka-50 cockpit sounds updated.

DCS F-5E
Fuel leakage from damaged fuel tank decreased
AHRS will not work when related CB'S are off
Fuel flow from external tanks corrected
Fixed landing gear alternate release
Roll trimmer motion rate decreased
Fixed frequent CADC failures.
Gear doors are open at cold start.
Added the section for use GBU-12 bombs in the Flight Manual

DCS FC3
Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control
Su-27. Emergency brake handle added into cockpit.
Su-33. Refueling probe will not appears inside cockpit.
Su-33. Emergency brake and Emergency hook handles added into cockpit.

DCS L-39
Added trimmer synchronization in multiplayer
Engine can be stopped in air when "solo flight" option enabled
Flaps control buttons will return into upper position after flaps moving finished
Turn Coordinator deflection corrected
Fixed GMK heading synchronization in multiplayer

DCS UH-1H
Damaged pitot system can be repaired.
Player will not be able to interact with cockpit after all crew members are dead.

DCS A-10C
Air refueling sound will not play after disconnecting from tanker
Corrected damage model of engine nacelles.

DCS MiG-21bis
Fixed misaligned Taxi Lights
Fixed various external model (LOD) errors
Corrected R-13M and R-13M1 missile performance
Fixed anti-skid regardless of nose wheel brake
Corrected FM roll inertia
Corrected R-55 & RS-2US performance
Adjusted In-Ground Effect (IGE)

DCS M-2000C
Added dynamic nose and tail numbering
Added slight buffet at very high pitch rates
Added airfoil aerodynamic force shift back with mach
Updates to jammer switch functionality based on community feedback
Updates to reduce control effectiveness at high AOA
Updates to AP control tuning (some regimes still WIP)
Updates to various AP logic (some features still WIP)
Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)
Updates to afterburner performance for acceleration timing (reduced from previous)
Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)
Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)
Updates to low speed AOA recovery control law for better response
Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)
Updates to hydraulic system damage model
Fixed AP still in standby when re-engaged when AP was previously turned off while in standby
Fixed AP not allowed to disengage when in standby
Fixed FBW gains on ground behavior
Fixed some typos in tooltips
Fixed a minor blending issue in FBW control laws
Fixed engine inlet mass flow too high at high AOA
Fixed engine efficiency at altitude and at idle (reduced)
Fixed minor issue with drag reduction due to slats (reduction was too high previously)
Fixed INS flight plan no longer will reset when rearming or refueling

DCS C-101 by AvioDev
New 3D external model, textures and liveries.
New 3D cockpit model and part of the textures.
Pilot model updated.
Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.
Fixed main altimeter negative altitudes display.
Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.
Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.
Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).
Fixed rear cockpit TARSYN control panel and FD annunciator panel.
Made clock chronometer seconds hand moving discretely (4 steps per a second).
Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.
Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.
Modified cockpit snap views and default cockpit view.
Fixed smoke control panel layout.
Fixed smoke CB position.
Modified smoke colour.
GPU sound is heard now at external views.
Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.
Added a specific 'buzz' sound, which is heard once batteries are ON.
Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.
Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.
Added sound for UHF knobs.
Changed several cockpit sounds from mono to stereo.
Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.
The canopy safety catch (release handle) now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.
Canopy animation updated.
Fixed View axis commands for Joystick Inputs.
Fixed magnetic compass light switch.
Selected second cockpit controls can be heard now from the other cockpit.
Fixed ADI display.
Added CN version of C-101 EB Flight Manual.
Added stairs and helmet to cockpit view when aircraft is off and canopy opened.
Other seat pilot's head is now animated in the cockpit.
Wheel chocks and stairs work correctly now in flyable aircraft.
Fixed external lights panel.
Fixed AI external lights logic.
Fixed landing light position.
Fixed cockpit mirror animation.
Pilot's helmet glass in first-person view implemented (‘H’ key by default).
Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.
Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.
Ejection seat model updated.
Deleted fuel flow test button from rear cockpit.

DCS Combined Arms
BMP-1 and BMD-1 now have common sight for all the turret armaments.
Fixed missile armament “hangup” in mode of “missile guidance”.
Voice message “enemy burn” will not play when destroying infantries.
Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.
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MensajeTema: Re: DCS: World    Mar 7 Feb 2017 - 12:53

Actualización semanal de DCS: World del 5 de Febrero de 2017
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MensajeTema: Re: DCS: World    Lun 13 Feb 2017 - 18:29

Actualización semanal de DCS: World del 12 de Febrero de 2017

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MensajeTema: Re: DCS: World    Lun 27 Feb 2017 - 3:25

Actualización semanal de DCS: World del 26 de Febrero de 2017
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MensajeTema: Re: DCS: World    Vie 3 Mar 2017 - 15:06

DCS: World 2.0.5 Update 1 Changelog
https://forums.eagle.ru/showpost.php?p=3067976&postcount=22
Citación :

DCS 2.0.5.2576 Update 1 Changelog

DCS AJS-37 Viggen by Leatherneck integrated.

DCS World
S-25OF rocket engine plume increased.
Sweden is in the blue coalition by default.
Adjusted propeller drawing procedure for correct blur appearance.
ME. Trigger zone could be set below 100 meter radius.
MiG-29S. Errors of external 3D model corrected.
Force Feedback with Saitek Cyborg Evo Force joystick restored (need to add ‘input.blacklist_ffb = false’ line into \Saved Games\DCS\autoexec.cfg file).
SA-15 Tor. Rearming restored.
MP. F10 map will works correctly after mission changing.
Game crash when player issues command Group.destroy() to their own group fixed.
Fire effect of BetAB-ShP piercing concrete bomb booster corrected.
Aircraft without internal gun will have gunpod sound.

DCS Hawk by VEAO
AHRS failure on re-spawn fixed.
HYD2 pressure loss on re-spawn fixed.
Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
Swiss textures being black in F1 and F2 view fixed.
Liveries: “Finland HW-329 Green Brown” added to country Finland.
Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
External canopy glass made more transparent.
Updates to EFM flight model.

DCS CA
Added full support of hieroglyphs for the binoculars interface.
Crash when controlled Igla collides with building fixed.
Crash when player leaves ground unit with turned ON radar view fixed.

DCS F-5E
Muzzle flashes will not appear inside cockpit.

DCS Spitfire IX
Changed altimeter set pressure scale from ATA to millibars.

DCS Flaming Cliffs 3
Su-25. Gunsight reticle indication of range is corrected.

DCS C-101 by AvioDev
Fixed collision model to improve FPS, especially when flying close to some objects.
Improved flaps external model.
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